Wez
09-13-2005, 09:23 PM
1. Obtain the Eye of Divinity. The Eye of Divinity is a drop from Majordomo's (Level 500 elite mob) chest. Majordomo can be found in the Molten Core instance, which is in Blackrock Depths. Level 55+. You have to complete the following steps in order to get Majordomo Executus to spawn (Thanks Mythisafk!).
Get 7 to 8 people to complete the following Quests from Duke Hydraxis in Azshara
Poisoned Water
Stormers and Rumblers
Eye of the Emberseer
The Molten Core
Agent of Hyraxis
Hands of the Enemy
Hands of the Enemy requires you to collect the hands of Lucifron, Gehennas, Shazzrah and Sulfuron.
After completing the quest you get a Vial which can be used douse one of the seven or eight flame traps in Molten Core. Technically, you only need one person to complete the quest, but it's easier with seven or eight people with one vial each.
Each flame trap is guarded by:
Lucifron
Magmadar
Gehennas
Garr
Baron Geddon
Shazzrah
Sulfuron
Golemagg
After spawning Majordomo you have to force him to submit by killing his eight guards at the same time while tanking Majordomo himself. After he submits a chest will appear. You only have five minutes to open the chest and loot items before it despawns.
Basically it takes a 40 man crew two days normally to clear Majordomo. The Eye drops roughly 40% of the time. Only one eye will drop, so you'll have to kill Majordomo once per Priest. The eye is bind on pickup however. Equip the eye and use it to obtain a clue. Follow the clue to the next step.
2. Obtain the Splinter of Nordrassil. A guide to completing the Epic Priest quest event
By: Paladeus (Immortality – Skullcrusher)
Upon obtaining the eye of divinity from Major Domo’s chest, the priest must equip it in order to gain a clue as to where the quest will take him. The eye tells the tale of a sole priest who failed in saving fleeing peasants from the onslaught of an UD invasion.
…you must make up for what she could not do!
First, head to the Stratholme area and find the NPC. She is located due west of Stratholme after passing thru a cave, on the left side. If you reach the Terrorweb tunnel, you’ve gone too far! She can ONLY be seen when the eye of divinity is equipped. She will tell you her tale, after which the quest will appear that if you accept, will begin the event that you must succeed in!
The Event:
Note: you must keep the eye of divinity EQUIPPED for the entire duration of the event
You have to save the lives of 50 peasants before 15 die. The peasants will spawn in groups of 10 near the cave to the East. In order to “save” them, the peasants must reach the area near the NPC. While the peasants are traveling from the cave to this point, they will be fired upon by UD archers which CANNOT be killed, melee’d by UD warriors (which in turn melee you), and sporadically given a disease (which appears as a green cloud) that must be cured ASAP as it eats away their life very quickly.
How to beat it:
(The items, buffs, and people you might want /need when you attempt it)
A group of 5 people, consisting of you, 2 paladins, a warlock and a mage…the people you bring with you MUST STAND ON TOP OF THE NPC and never move, as it will cause you to fail the quest. However, from this place, the auras and such will still reach you and be of GREAT use. Granted, not all of the below things are “needed”, but with the 2 hour wait between attempts, it might be nice to have a good shot at it in one try.
Auras:
Concentration Aura OR Devotion Aura
Retribution Aura
Blood Pact (warlock Imp)
Buffs (both spell and item buffs)
Improved Fortitude
Inner Fire
Arcane Intellect
Mark of the Wild
Blessing of Kings
Blessing of Wisdom
Thorns Aura (or the crystal form of it from Ungoro crystal towers)
Divine Spirit (or the crystal form of it from Ungoro crystal towers)
Cerebral Cortex Compound (+50 intellect, quest in Blasted Lands that’s repeatable)
Rum Tum Tuber Surprise (10 int)
Nightfin Soup (mana / 5 sec regen)
Wildblossom berries (10 stam)
Items
OIL OF IMMOLATION (this is by far a must have to complete this quest easily!)
Mana / Health Potions
Demonic Runes (sacrifices life and give you mana – from demons in felwood)
Whipper Root Tubers (restore health - from felwood)
Nightdragon Plants(restore small health and mana - from felwood)
There are some very key things that should be noted about the event that will help you tremendously when attempting it.
Manually targeting the peasants to heal them can be a pain! In order to alleviate this, make sure to have their health bars displayed above their heads (by pressing hotkey “V”) and also targeting them by clicking their health bars, not their bodies!
When the waves of peasants spawn, there will be a few in the front of the pack that almost have a “purple” glow to them. These peasants are extremely weak and must be cured and healed immediately or they will die. This can easily cause the priest to fail the quest when they first attempt it, as I did.
Right before the first wave of peasants reaches the safe point (and every group thereafter), the next group will spawn. Therefore, it is imperative that you turn around and head back towards the cave and be ready to heal those weak peasants in the front first. In addition, the second wave of peasants will cause the UD melee warriors to spawn. I found it best to FEAR (yes they CAN be feared) this initial group of warriors as it allowed me to compose myself, heal the very weak peasants, and in turn gain their agro so they weren’t targeting peasants. I did this every time a new wave spawned.
When Melee UD warriors engage you (and they will, after you pop one heal on a peasant) Activate your Oil of Immolation! These potions have no cool down between uses and grant you the chance to deal tons of damage to melee things attacking you. Combined with the auras listed above, the UD fighters (which don’t have much health) will die after 1-2 swings at you, saving your mana from having you use it on healing yourself.
It’s a good idea to hotkey Flash heal (rank 6 or 7, depending on how much bonus +healing you have, ONE of these will fully heal the peasant), Renew rank 9, and abolish disease to keys right next to each other…such as 1, 2 and 3. These will be the only spells you will use on the peasants and you need to use them in rapid succession. AOE heal does not work, nor do you have the time to cast a spell that long.
Using Renew on peasants around ˝ health as they near the NPC is a good strategy as it allows you to not worry about their health and in turn focus on the next group that’s about to spawn.
Use Health / Mana Potions frequently, renew, and divine prayer (if you have it) to heal yourself if needed. Do not waste time healing yourself with cast time spells as it will make keeping the peasants alive that much more difficult.
Your friends that are there for support / giving you the buffs CANNOT see the NPC’s. So, as hard as it might be for them, you must convince them NOT to move as to them, you’ll be running around alone taking damage and healing nothing!
All told, you should count on their being at least 6 waves of peasants, as some will die here and there…it is unavoidable. Upon completing the event, you gain the Splinter of Nordrassil, that when used will form the Benediction Staff as long as you also posses the Eye of Shadow! (which can be obtained by killing Kazzak, an outdoor raid boss in the blasted lands, or by farming high level demons for it)
Best of Luck to all of you who attempt it!
http://www.wowhealers.com/images/stories/SplinterOfNordrassil.gif
Get 7 to 8 people to complete the following Quests from Duke Hydraxis in Azshara
Poisoned Water
Stormers and Rumblers
Eye of the Emberseer
The Molten Core
Agent of Hyraxis
Hands of the Enemy
Hands of the Enemy requires you to collect the hands of Lucifron, Gehennas, Shazzrah and Sulfuron.
After completing the quest you get a Vial which can be used douse one of the seven or eight flame traps in Molten Core. Technically, you only need one person to complete the quest, but it's easier with seven or eight people with one vial each.
Each flame trap is guarded by:
Lucifron
Magmadar
Gehennas
Garr
Baron Geddon
Shazzrah
Sulfuron
Golemagg
After spawning Majordomo you have to force him to submit by killing his eight guards at the same time while tanking Majordomo himself. After he submits a chest will appear. You only have five minutes to open the chest and loot items before it despawns.
Basically it takes a 40 man crew two days normally to clear Majordomo. The Eye drops roughly 40% of the time. Only one eye will drop, so you'll have to kill Majordomo once per Priest. The eye is bind on pickup however. Equip the eye and use it to obtain a clue. Follow the clue to the next step.
2. Obtain the Splinter of Nordrassil. A guide to completing the Epic Priest quest event
By: Paladeus (Immortality – Skullcrusher)
Upon obtaining the eye of divinity from Major Domo’s chest, the priest must equip it in order to gain a clue as to where the quest will take him. The eye tells the tale of a sole priest who failed in saving fleeing peasants from the onslaught of an UD invasion.
…you must make up for what she could not do!
First, head to the Stratholme area and find the NPC. She is located due west of Stratholme after passing thru a cave, on the left side. If you reach the Terrorweb tunnel, you’ve gone too far! She can ONLY be seen when the eye of divinity is equipped. She will tell you her tale, after which the quest will appear that if you accept, will begin the event that you must succeed in!
The Event:
Note: you must keep the eye of divinity EQUIPPED for the entire duration of the event
You have to save the lives of 50 peasants before 15 die. The peasants will spawn in groups of 10 near the cave to the East. In order to “save” them, the peasants must reach the area near the NPC. While the peasants are traveling from the cave to this point, they will be fired upon by UD archers which CANNOT be killed, melee’d by UD warriors (which in turn melee you), and sporadically given a disease (which appears as a green cloud) that must be cured ASAP as it eats away their life very quickly.
How to beat it:
(The items, buffs, and people you might want /need when you attempt it)
A group of 5 people, consisting of you, 2 paladins, a warlock and a mage…the people you bring with you MUST STAND ON TOP OF THE NPC and never move, as it will cause you to fail the quest. However, from this place, the auras and such will still reach you and be of GREAT use. Granted, not all of the below things are “needed”, but with the 2 hour wait between attempts, it might be nice to have a good shot at it in one try.
Auras:
Concentration Aura OR Devotion Aura
Retribution Aura
Blood Pact (warlock Imp)
Buffs (both spell and item buffs)
Improved Fortitude
Inner Fire
Arcane Intellect
Mark of the Wild
Blessing of Kings
Blessing of Wisdom
Thorns Aura (or the crystal form of it from Ungoro crystal towers)
Divine Spirit (or the crystal form of it from Ungoro crystal towers)
Cerebral Cortex Compound (+50 intellect, quest in Blasted Lands that’s repeatable)
Rum Tum Tuber Surprise (10 int)
Nightfin Soup (mana / 5 sec regen)
Wildblossom berries (10 stam)
Items
OIL OF IMMOLATION (this is by far a must have to complete this quest easily!)
Mana / Health Potions
Demonic Runes (sacrifices life and give you mana – from demons in felwood)
Whipper Root Tubers (restore health - from felwood)
Nightdragon Plants(restore small health and mana - from felwood)
There are some very key things that should be noted about the event that will help you tremendously when attempting it.
Manually targeting the peasants to heal them can be a pain! In order to alleviate this, make sure to have their health bars displayed above their heads (by pressing hotkey “V”) and also targeting them by clicking their health bars, not their bodies!
When the waves of peasants spawn, there will be a few in the front of the pack that almost have a “purple” glow to them. These peasants are extremely weak and must be cured and healed immediately or they will die. This can easily cause the priest to fail the quest when they first attempt it, as I did.
Right before the first wave of peasants reaches the safe point (and every group thereafter), the next group will spawn. Therefore, it is imperative that you turn around and head back towards the cave and be ready to heal those weak peasants in the front first. In addition, the second wave of peasants will cause the UD melee warriors to spawn. I found it best to FEAR (yes they CAN be feared) this initial group of warriors as it allowed me to compose myself, heal the very weak peasants, and in turn gain their agro so they weren’t targeting peasants. I did this every time a new wave spawned.
When Melee UD warriors engage you (and they will, after you pop one heal on a peasant) Activate your Oil of Immolation! These potions have no cool down between uses and grant you the chance to deal tons of damage to melee things attacking you. Combined with the auras listed above, the UD fighters (which don’t have much health) will die after 1-2 swings at you, saving your mana from having you use it on healing yourself.
It’s a good idea to hotkey Flash heal (rank 6 or 7, depending on how much bonus +healing you have, ONE of these will fully heal the peasant), Renew rank 9, and abolish disease to keys right next to each other…such as 1, 2 and 3. These will be the only spells you will use on the peasants and you need to use them in rapid succession. AOE heal does not work, nor do you have the time to cast a spell that long.
Using Renew on peasants around ˝ health as they near the NPC is a good strategy as it allows you to not worry about their health and in turn focus on the next group that’s about to spawn.
Use Health / Mana Potions frequently, renew, and divine prayer (if you have it) to heal yourself if needed. Do not waste time healing yourself with cast time spells as it will make keeping the peasants alive that much more difficult.
Your friends that are there for support / giving you the buffs CANNOT see the NPC’s. So, as hard as it might be for them, you must convince them NOT to move as to them, you’ll be running around alone taking damage and healing nothing!
All told, you should count on their being at least 6 waves of peasants, as some will die here and there…it is unavoidable. Upon completing the event, you gain the Splinter of Nordrassil, that when used will form the Benediction Staff as long as you also posses the Eye of Shadow! (which can be obtained by killing Kazzak, an outdoor raid boss in the blasted lands, or by farming high level demons for it)
Best of Luck to all of you who attempt it!
http://www.wowhealers.com/images/stories/SplinterOfNordrassil.gif